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Shuodedaoli-Deskpet/main/main.js

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const { app, BrowserWindow, ipcMain } = require("electron");
const path = require("path");
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const { spawn } = require('child_process')
// 音效播放器
function playAudioFile(filePath) {
if (process.platform === 'win32') {
spawn('cmd', ['/c', `start "" "${filePath}"`])
} else if (process.platform === 'darwin') {
spawn('afplay', [filePath])
} else {
spawn('aplay', [filePath])
}
}
ipcMain.on('play-sound', (_, soundFile) => {
let soundPath;
// 判断是开发环境还是生产环境
if (process.env.NODE_ENV === 'development') {
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// 在开发模式下,直接指向 renderer/public 里的文件
soundPath = path.join(__dirname, '../renderer/public/assets/sounds', soundFile);
} else {
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// 在生产模式下Vite 会把 public 里的文件复制到 dist 文件夹
soundPath = path.join(__dirname, '../renderer/dist/assets/sounds', soundFile);
}
console.log('Main process trying to play sound at path:', soundPath);
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if (require('fs').existsSync(soundPath)) {
playAudioFile(soundPath);
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} else {
console.error('Sound file not found:', soundPath);
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}
});
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ipcMain.handle('get-sound-path', (_, soundFile) => {
let soundPath;
if (process.env.NODE_ENV === 'development') {
soundPath = path.join(__dirname, '../renderer/public/assets/sounds', soundFile);
} else {
soundPath = path.join(__dirname, '../renderer/dist/assets/sounds', soundFile);
}
if (require('fs').existsSync(soundPath)) {
// 返回一个可供 web 环境使用的 file 协议 URL
return `file://${soundPath}`;
} else {
console.error('Sound file not found:', soundPath);
return null;
}
});
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let mainWindow;
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function createWindow() {
mainWindow = new BrowserWindow({
width: 300,
height: 300,
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transparent: true, // 开启透明窗口
frame: false, // 无边框窗口
resizable: false, // 禁止调整大小
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webPreferences: {
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preload: path.join(__dirname, "preload.js"),
contextIsolation: true,
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webSecurity: false,
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},
});
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if (process.env.NODE_ENV === "development") {
mainWindow.loadURL("http://localhost:5173");
} else {
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mainWindow.loadFile(path.join(__dirname, "../renderer/dist/index.html"));
}
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}
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app.whenReady().then(createWindow);